PONG CHALLENGE
A fun challenge. This project really got me understanding how to show physics in animations to give them depth. Especially with the puck being shot around and making sure the compression look realistic. Getting comfortable with the puppet tool was the biggest take from this project.
BRAIN HOLE
Having to dive deep in to compositions and sub compositions was the biggest take from this project. Further learning of the importance of strong comp and layer hierarchy. This allowed to do give specific parts motion to give the piece more character.
NUDL
Utilizing the puppet tool to show the physics of motion with objects in motion tend to stay in motion. Working with the puppet tool to keep the nudls wiggling with the abrupt stop and then using the puppet tool to show a decay in momentum from the stop was the main focus the the U squish is the icing on the cake.